static class DefaultThreadFactory implements ThreadFactory {
// 省略属性
// 构造函数
DefaultThreadFactory() {
SecurityManager s = System.getSecurityManager();
group = (s != null) ? s.getThreadGroup() :
Thread.currentThread().getThreadGroup();
namePrefix = "pool-" +
poolNumber.getAndIncrement() +
"-thread-";
}
// 省略
}
// JDK 1.8
public void execute(Runnable command) {
if (command == null)
throw new NullPointerException();
int c = ctl.get();
// 1.当前线程数小于corePoolSize,则调用addWorker创建核心线程执行任务
if (workerCountOf(c) < corePoolSize) {
if (addWorker(command, true))
return;
c = ctl.get();
}
// 2.如果不小于corePoolSize,则将任务添加到workQueue队列。
if (isRunning(c) && workQueue.offer(command)) {
int recheck = ctl.get();
// 2.1 如果isRunning返回false(状态检查),则remove这个任务,然后执行拒绝策略。
if (! isRunning(recheck) && remove(command))
reject(command);
// 2.2 线程池处于running状态,但是没有线程,则创建线程
else if (workerCountOf(recheck) == 0)
addWorker(null, false);
}
// 3.如果放入workQueue失败,则创建非核心线程执行任务,
// 如果这时创建非核心线程失败(当前线程总数不小于maximumPoolSize时),就会执行拒绝策略。
else if (!addWorker(command, false))
reject(command);
}
// ThreadPoolExecutor.addWorker方法源码上半部分
private boolean addWorker(Runnable firstTask, boolean core) {
retry:
for (;;) {
int c = ctl.get();
int rs = runStateOf(c);
// Check if queue empty only if necessary.
if (rs >= SHUTDOWN &&
! (rs == SHUTDOWN &&
firstTask == null &&
! workQueue.isEmpty()))
return false;
for (;;) {
int wc = workerCountOf(c);
if (wc >= CAPACITY ||
// 1.如果core是ture,证明需要创建的线程为核心线程,则先判断当前线程是否大于核心线程
// 如果core是false,证明需要创建的是非核心线程,则先判断当前线程数是否大于总线程数
// 如果不小于,则返回false
wc >= (core ? corePoolSize : maximumPoolSize))
return false;
if (compareAndIncrementWorkerCount(c))
break retry;
c = ctl.get(); // Re-read ctl
if (runStateOf(c) != rs)
continue retry;
// else CAS failed due to workerCount change; retry inner loop
}
}
// ThreadPoolExecutor.addWorker方法源码下半部分
boolean workerStarted = false;
boolean workerAdded = false;
Worker w = null;
try {
// 1.创建一个worker对象
w = new Worker(firstTask);
// 2.实例化一个Thread对象
final Thread t = w.thread;
if (t != null) {
// 3.线程池全局锁
final ReentrantLock mainLock = this.mainLock;
mainLock.lock();
try {
// Recheck while holding lock.
// Back out on ThreadFactory failure or if
// shut down before lock acquired.
int rs = runStateOf(ctl.get());
if (rs < SHUTDOWN ||
(rs == SHUTDOWN && firstTask == null)) {
if (t.isAlive()) // precheck that t is startable
throw new IllegalThreadStateException();
workers.add(w);
int s = workers.size();
if (s > largestPoolSize)
largestPoolSize = s;
workerAdded = true;
}
} finally {
mainLock.unlock();
}
if (workerAdded) {
// 4.启动这个线程
t.start();
workerStarted = true;
}
}
} finally {
if (! workerStarted)
addWorkerFailed(w);
}
return workerStarted;
}
// Worker类部分源码
private final class Worker extends AbstractQueuedSynchronizer implements Runnable{
final Thread thread;
Runnable firstTask;
Worker(Runnable firstTask) {
setState(-1); // inhibit interrupts until runWorker
this.firstTask = firstTask;
this.thread = getThreadFactory().newThread(this);
}
public void run() {
runWorker(this);
}
//其余代码略...
}
// Worker.runWorker方法源代码
final void runWorker(Worker w) {
Thread wt = Thread.currentThread();
Runnable task = w.firstTask;
w.firstTask = null;
// 1.线程启动之后,通过unlock方法释放锁
w.unlock(); // allow interrupts
boolean completedAbruptly = true;
try {
// 2.Worker执行firstTask或从workQueue中获取任务,如果getTask方法不返回null,循环不退出
while (task != null || (task = getTask()) != null) {
// 2.1进行加锁操作,保证thread不被其他线程中断(除非线程池被中断)
w.lock();
// If pool is stopping, ensure thread is interrupted;
// if not, ensure thread is not interrupted. This
// requires a recheck in second case to deal with
// shutdownNow race while clearing interrupt
// 2.2检查线程池状态,倘若线程池处于中断状态,当前线程将中断。
if ((runStateAtLeast(ctl.get(), STOP) ||
(Thread.interrupted() &&
runStateAtLeast(ctl.get(), STOP))) &&
!wt.isInterrupted())
wt.interrupt();
try {
// 2.3执行beforeExecute
beforeExecute(wt, task);
Throwable thrown = null;
try {
// 2.4执行任务
task.run();
} catch (RuntimeException x) {
thrown = x; throw x;
} catch (Error x) {
thrown = x; throw x;
} catch (Throwable x) {
thrown = x; throw new Error(x);
} finally {
// 2.5执行afterExecute方法
afterExecute(task, thrown);
}
} finally {
task = null;
w.completedTasks++;
// 2.6解锁操作
w.unlock();
}
}
completedAbruptly = false;
} finally {
processWorkerExit(w, completedAbruptly);
}
}
// Worker.getTask方法源码
private Runnable getTask() {
boolean timedOut = false; // Did the last poll() time out?
for (;;) {
int c = ctl.get();
int rs = runStateOf(c);
// Check if queue empty only if necessary.
if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
decrementWorkerCount();
return null;
}
int wc = workerCountOf(c);
// Are workers subject to culling?
// 1.allowCoreThreadTimeOut变量默认是false,核心线程即使空闲也不会被销毁
// 如果为true,核心线程在keepAliveTime内仍空闲则会被销毁。
boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;
// 2.如果运行线程数超过了最大线程数,但是缓存队列已经空了,这时递减worker数量。
// 如果有设置允许线程超时或者线程数量超过了核心线程数量,
// 并且线程在规定时间内均未poll到任务且队列为空则递减worker数量
if ((wc > maximumPoolSize || (timed && timedOut))
&& (wc > 1 || workQueue.isEmpty())) {
if (compareAndDecrementWorkerCount(c))
return null;
continue;
}
try {
// 3.如果timed为true(想想哪些情况下timed为true),则会调用workQueue的poll方法获取任务.
// 超时时间是keepAliveTime。如果超过keepAliveTime时长,
// poll返回了null,上边提到的while循序就会退出,线程也就执行完了。
// 如果timed为false(allowCoreThreadTimeOut为falsefalse
// 且wc > corePoolSize为false),则会调用workQueue的take方法阻塞在当前。
// 队列中有任务加入时,线程被唤醒,take方法返回任务,并执行。
Runnable r = timed ?
workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
workQueue.take();
if (r != null)
return r;
timedOut = true;
} catch (InterruptedException retry) {
timedOut = false;
}
}
}
public static ExecutorService newCachedThreadPool() {
return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
60L, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>());
}
public static ExecutorService newFixedThreadPool(int nThreads) {
return new ThreadPoolExecutor(nThreads, nThreads,
0L, TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<Runnable>());
}
public static ExecutorService newSingleThreadExecutor() {
return new FinalizableDelegatedExecutorService
(new ThreadPoolExecutor(1, 1,
0L, TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<Runnable>()));
}
public static ScheduledExecutorService newScheduledThreadPool(int corePoolSize) {
return new ScheduledThreadPoolExecutor(corePoolSize);
}
//ScheduledThreadPoolExecutor():
public ScheduledThreadPoolExecutor(int corePoolSize) {
super(corePoolSize, Integer.MAX_VALUE,
DEFAULT_KEEPALIVE_MILLIS, MILLISECONDS,
new DelayedWorkQueue());
}